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	<title>Comments on: Time &amp; Money, Part 2</title>
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	<link>http://www.hddkillers.com/2006/05/time-money-part-2</link>
	<description>My random mumblings about web development and PC hardware.</description>
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		<title>By: David</title>
		<link>http://www.hddkillers.com/2006/05/time-money-part-2/comment-page-1#comment-570</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 04 May 2006 15:05:06 +0000</pubDate>
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		<description>Cool, very similar, though still based around the hours/mins/seconds model.

I think you may have provided me with subject matter for my next &lt;del&gt;rant&lt;/del&gt; intellectually stimulating topic by the way.</description>
		<content:encoded><![CDATA[<p>Cool, very similar, though still based around the hours/mins/seconds model.</p>
<p>I think you may have provided me with subject matter for my next <del>rant</del> intellectually stimulating topic by the way.</p>
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		<title>By: rhsunderground</title>
		<link>http://www.hddkillers.com/2006/05/time-money-part-2/comment-page-1#comment-567</link>
		<dc:creator>rhsunderground</dc:creator>
		<pubDate>Wed, 03 May 2006 18:37:43 +0000</pubDate>
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		<description>interesting concept. good luck convincing all of us lazy clods in the states to switch systems. some commies tried to make us go metric back in the 70&#039;s but we pointed our nukes at &#039;em and said &#039;back off, you red bastards!&#039;

i have a metric clock on my old site that uses a 10:100:100 system. &lt;a href=&quot;http://www.skinneralamod.com/poetry/&quot; rel=&quot;nofollow&quot;&gt;here it be&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>interesting concept. good luck convincing all of us lazy clods in the states to switch systems. some commies tried to make us go metric back in the 70&#8217;s but we pointed our nukes at &#8216;em and said &#8216;back off, you red bastards!&#8217;</p>
<p>i have a metric clock on my old site that uses a 10:100:100 system. <a href="http://www.skinneralamod.com/poetry/" rel="nofollow">here it be</a></p>
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